We’ll be going over all of our kickstarter updates.
2012 Kickstarter Update #4. This is when it was just Tyrell, me and my brother, Michael:
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We have noticed that we are not getting our backers involved enough.We don’t think we have inspired you all enough to send us any compliments or notable remarks. And we love talking about our game. So we decided that we would use this update to get you more involved and to see if you guys could give us advice in reaching our goals and help you attain more confidence in your investment for our project.
I want to know have we provided enough incite to our project to let you know, not only that we mean business but we have the talent and the passion to really make this thing happen. This has become our past time and our dream come true. Every time we get a pledge we work that much harder and improve the quality of our work that much more. I went back and added more details to the trees and grass and I want to really impress you guys with our demo. Its what I love to do. I love doing my art and I love when people like it. Its something about it that lets me know that we were meant to design games.
So what I really want to know is what do our backers think of our art? Let us know if you like the style. Why or why not?
We have a very mysterious plot filed story which revolves around the formation of our worlds whole way of life. From their religion to their views on creation and life. But if we let our backers know too much it would ruin the shock and awe of the alluring storyline we have written. And to us would ruin the attractiveness of our product.
My question to you backers is do you think that we are making the best decision on our part to keep less of the story until release? Why,or why not?
We also notice that we are receiving little to no responses on our updates. We want to instill as much confidence in you all as possible. So if you see something you like or if you see something you don’t like, let us know. We really would love to talk to our backers about our game.
We want to know how our backers are finding us. We assume it is from random kickstarter discover visits. Which to us mean we are doing a rather poor job of networking. So we would love to know if any of our backers have any advice on ways to improve our traffic, as we would like to increase it as much as possible.
And lastly what would our backers like to see in future updates. More art, game play, more about the team? Anything let us know we will be more than happy to answer any questions you have.
Thank you for your support! We are very much exited! We want Demon’s Revenge in your hands as soon as possible!