Meet our family, and the dangers of the night in AB!

Good afternoon, everyone! We’ve had a great day so far developing the game, making new functions, and more! Today, we want to show you some more amazing stuff while creating the project!

Just yesterday, some of our team had the opportunity to be featured on a live podcast with Streamcast, and we had an absolute blast!

We had an amazing time talking about some of the games we’ve loved, the experiences and inspirations that helped shape Alchemic Beasts, and our plans for the future of the game and White Guardian Studios.

It was such a great experience getting to share our journey, talk about what we’re passionate about, and connect with everyone who tuned in!

Thank you to Streamcast for having us; we had a fantastic time! ❤️

Come support the campaign!

🌙 THE NIGHT THREAT!

Nighttime just got a whole lot more dangerous in Alchemic Beasts! 👀

When darkness falls, portals open up around Mizu where Breachers begin actively roaming the world. These creatures can be found traveling through the wilderness, making nighttime exploration much more unpredictable.

And be warned…

⚠️ Breachers are NOT friendly.
⚠️ They cannot be trained.
⚠️ They roam freely at night.

If you’re exploring Mizu after dark, keep your eyes open and be prepared for what you might encounter.

The night belongs to the Breachers.

THANK YOU!

Thank you all so much for your incredible support and for helping us reach so many amazing milestones!

We couldn’t have come this far without this amazing community, and we’re excited to keep building Alchemic Beasts with you!

Come support the campaign!

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