Maximillion

[wc_row][wc_column size="one-half" position="first"] [/wc_column][wc_column size="one-half" position="last"] [/wc_column][/wc_row] [wc_tabgroup layout="box"] [wc_tab title="About Max"] Seemingly out of nowhere, a man arrived in what is known as a cold and harsh place called…

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Sinara

[wc_row][wc_column size="one-half" position="first"] [/wc_column][wc_column size="one-half" position="last"] [/wc_column][/wc_row] [wc_tabgroup layout="box"] [wc_tab title="About Sinara"] Little is known about the hasphalian Sinara. Her hate for jehts is almost as strong as her disdain…

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Niraku

[wc_row][wc_column size="one-half" position="first"] [/wc_column][wc_column size="one-half" position="last"] [/wc_column][/wc_row] [wc_tabgroup layout="box"] [wc_tab title="About Niraku"] Niraku was a very positive kid. He was always willing to help any and everyone he met. Although…

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Jagen

[wc_row][wc_column size="one-half" position="first"] [/wc_column][wc_column size="one-half" position="last"] [/wc_column][/wc_row] [wc_tabgroup layout="box"] [wc_tab title="About Jagen"] Born with nobility Jagen has been bred with the finest teachings and training. Jagen’s family and culture pressured…

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Sen

[wc_row][wc_column size="one-half" position="first"] [/wc_column][wc_column size="one-half" position="last"] [/wc_column][/wc_row] [wc_tabgroup layout="box"] [wc_tab title="About Sen"] With every last fiber of her body, Sen only knows survival. Her life is vague. Plagued by dreams…

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May 28th update

As I was getting up today I noticed how off track we had strayed from giving you guys updates. I had been posting things on facebook and twitter for the last couple of days before I begin work on the game in the morning. A lot has happened over that time and we would like to share a lot of that with you.

 

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What has been going on with CTDR

Hey guys, this update is really late but we have been working really hard on the game and a lot of big things have been going on for and around the game.

One of the big things we have been doing is submitting our project to IndieCade and for the Indie Mega Booth at PAX Prime. We have been going over hundreds of pages of bug fixes and game play elements to get the game ready for those two events and we really hope our project gets selected for both.

That being said, it is ready for our backers to give it a swing. We are going to prepare a section in the forum really soon for you all to give your feedback and let us know how we are doing. This has not really been tackled yet as we have had all our energy and focused on the game.
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