Announcements


Demon’s Revenge To Unity

We have been converting Demon’s Revenge to Unity. Our previous efforts to use the other engine did not meet the needs we required in order to make the game we set out to make. As some of our previous patrons may have noticed, the game had performances issues. That has […]


Erupt: Agents and Heroes

In Erupt, you will be recruiting agents from all over the Indieverse. These agents will be randomized in looks, class, stats, as well as unique traits. Initially the classes will be Brawler, your melee class, Gunner, your long range class, and Tech, your support class. Brawler The Brawler is the tank class. It possessed the highest defense […]


Project Announcement, Erupt

The events of the game take place in the Celestial Tear and the city of Metrocity, which is ground zero for the events caused by arrogant Doc Stienert. Doc Stienert has adapted new technology to travel to new dimensions and realities through the use of nanites which are outlawed by corporate and […]


June News and Progress

Hello everyone, It has been sometime since our last update, but we bring a bunch of progress and news. We have been slowed down a bit because of some recent commission work, most notably for a project called “Revere: A Story Of The End.” During our time working on Demon’s […]


1 Year update

Last year, it was around this time of the year that we released our first game on Steam. We are dedicated to providing a greater experience going forward. To let everyone know exactly what has been going on with the project, here is a detailed list of the changes and […]


Getting back on track

This month has been very productive. We have reached a lot of our goals. We have also been doing a lot of research on what it’s going to take to make sure we do things better going forward. We have fallen way behind in communicating with everyone who has invested […]