White Guardian Studios


Demon’s Revenge: Zero

Hey everyone! Here is the latest update on Demon’s Revenge! We have continued to progress the game where we can. Our work with other projects has given us more funds, but a lot less time. Whitney has been working full time for another project and I have taken some commission […]


Demon’s Revenge To Unity

We have been converting Demon’s Revenge to Unity. Our previous efforts to use the other engine did not meet the needs we required in order to make the game we set out to make. As some of our previous patrons may have noticed, the game had performances issues. That has […]


Demon’s Revenge News 2018

Some of you may have noticed that the purchase option for Demon’s Revenge on Steam is currently suspended. We are in the process of preparing a release for the updated version of the game and its subsequent expansions. This decision has been made primarily by our team as we felt […]


Project Announcement, Erupt

The events of the game take place in the Celestial Tear and the city of Metrocity, which is ground zero for the events caused by arrogant Doc Stienert. Doc Stienert has adapted new technology to travel to new dimensions and realities through the use of nanites which are outlawed by corporate and […]